pub fn resolve(brep: &Brep) -> HashMap<i64, Conv>Expand description
Resolves the convention of every face by walking from planes with the identity frame (and freeform faces, which have nothing to choose) across shared edges. A part without any such face – turned parts whose planes all lie across an off-axis axis – is seeded instead: one face is tried with each of its conventions, and the walk that makes the most edge samples coincide is kept. Faces that stay unresolved get the first candidate.